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AI Insights · Timothy · July 2023

Top 5 Casual Games Performance in South America Q2 2023

Discover the performance trends of the top 5 casual games on a unified platform in South America during Q2 2023, including weekly downloads, revenue, and active users.

Top 5 Casual Games Performance in South America Q2 2023

During the second quarter of 2023, the top 5 casual games on a unified platform in South America showed diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:

Coin Master from Moon Active saw notable fluctuations in its weekly revenue, peaking at around $586K in early April. Weekly downloads experienced a decline, starting from approximately 265K at the end of March and dropping to about 147K by the end of June. Active users also showed a downward trend, decreasing from nearly 1.68M to approximately 1.37M over the quarter.

Candy Crush Saga, published by King, maintained a steady revenue flow with weekly figures hovering between $375K and $460K. Downloads showed a significant drop from about 392K at the start of the quarter to roughly 301K by the end. Active users peaked mid-April at around 4.30M but saw a gradual decrease to approximately 3.53M by late June.

Gardenscapes by Playrix experienced a stable revenue trend, averaging around $220K weekly. Downloads varied significantly, starting high at about 280K and dropping to roughly 115K by the end of the quarter. Active users saw a peak in late April with nearly 1.98M, followed by a decline to about 1.63M by the end of June.

Royal Match from Dream Games demonstrated a strong revenue trend, reaching approximately $220K by the end of June. Downloads surged notably mid-quarter, peaking at around 604K in late May, before stabilizing around 426K. Active users followed a similar trend, increasing from about 1.37M to over 2.31M by the end of the quarter.

Fishdom, another title from Playrix, maintained a consistent revenue, averaging about $150K weekly. Downloads fluctuated, peaking in late May at around 239K but dropping to approximately 207K by the end of June. Active users saw growth in the mid-quarter, peaking at over 826K in early May, before slightly declining to around 758K by the end of June.

These insights, derived from Sensor Tower data, highlight the dynamic nature of the casual gaming market in South America. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023